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Long
ago, but not so far away, a flat world was created and separated
into a grid of many squares.
Each
square was defined by walls composed of a thick, almost
impenetrable material. The walls were as tall as they were wide,
with one arched opening in each segment. Quite magically, the
color of the interior walls would change to reflect the dominant
characteristic of a square’s contents.
The
First Times
When
the Grid first appeared in the Cosmos, much of it was empty. The
Grid was colorful by nature, but one set of vibrant green
squares stood out from all the rest. People were placed in the
Vibrant Squares and given everything they needed to live in
contentment. Above all pleasures, they enjoyed a loving
friendship with the Great Creators.
Speaking with the Great Creators kept them alive and as
vibrant as the squares in which they lived.
Shortly
after people arrived on the Grid, they were shown the perimeter
of the Vibrant Squares. They learned how to move between
squares. It was
easy. Later, they were shown the Grid outside the
Vibrant Squares, which appeared to the people to be barren and
forsaken. Plus, it smelled horrible out there. They much
preferred the pleasant beauty and fragrant air of the Vibrant
Squares.
The Dark Square
In
one corner of the Vibrant Squares was a single black square. The
Great Creators said, “Do not go into the Dark Square. Trust
us; if you go in there, you will regret it.” The Rule of Trust
seemed somewhat silly to the people because the Dark Square had
no doorway. The Great Creators had good reasons for restricting
the people’s access to that square. For one, the Dark Square
was inhabited by the GridMaster. And, when entering a square,
one is strongly influenced to take on the characteristics of
that square. People were inexperienced and needed time to mature
before facing the powerful GridMaster and his dark ways. Even
so, the Great Creators granted people the Power of Choice. They
were not forced to be friends with the Great Creators or even to
remain in the Vibrant Squares. Heeding the warning not to enter
the Dark Square was evidence of their decision to trust the
Great Creators. For years, the people did not venture near that
corner.
The Lure
Over
time, though, the people got complacent and began to wonder what
was inside the Dark Square. Each day they would wander closer
until, one day, they were right next to it. They tried to climb
high enough to peer over the wall, but they could not. While
they sat nearby and discussed their frustration about the Great
Creators’ restriction, a creature they had never seen before
passed nearby. They watched in fascination as the creature
slithered over to the wall and disappeared into the ground
beneath it. They looked closer and discovered the creature had
gone under the wall through a small opening. They used their
hands and nearby sticks to dig the opening big enough for their
bodies to slip through. It was indeed dark within the square.
Their eyes were accustomed to brightness, so they could not see
anything. But they could still hear. From the other side of the
wall came the sound of a familiar Voice. “Where are you?” it
called. It was one of the Great Creators! They did not answer,
but hid themselves in the cloak of darkness. When they could not
hear the Voice anymore, they decided to crawl back out. As they
returned to the light side, they were dismayed to find a Great
Creator standing beside the opening. The look on his face
crushed them to the core of their souls. He was so disappointed
that they broke the Rule of Trust. As tears streamed down their
faces, the Great Creators told the people they could not live in
the Vibrant Squares anymore. As the Great Creators sadly ushered
the weeping people to the outer wall of the Vibrant Squares, the
creature that first led them to disobedient discontent shifted
shape and smiled.
Struggle to Survive
People
struggled for survival in the empty Grid. Without all the
wonderful provisions of the Vibrant Squares, they were almost
helpless. The ground was hard and resistant. The air was foul
with the stench of death. Their lungs were created to breathe
the fragrant air of the Vibrant Squares, so every breath drawn
from the desolation was damaging to them. The purifying nature
of their blood was the only thing that kept them alive. The
people were cold, separated, exposed, and miserable. How they
regretted entering the Dark Square!
Despite the Great Creators’ broken hearts and
disappointment, they did not completely abandon their creation.
The people were taught how to feed and clothe themselves, build
shelters, and care for their children.
Separation from Life
Without
the purity of the Vibrant Squares as a communication bridge,
people could only speak with the Great Creators from a distance.
When people felt themselves dying, they implored the
emptiness without knowing if a Great Creator was nearby to hear.
Of course, the Great Creators heard everything, but without
visible evidence, people doubted.
Doubt was the seed of disobedience that enabled the lure
into the Dark Square to work.
Thus, people had used the Power of Choice to negate the
Great Creator’s truth. If the doubt was not replaced with
trust, the person eventually perished to the Grid’s toxicity.
Most people perished.
The Performance Model
Troubled
by the losses, the Great Creators countered the doubt by
occasionally appearing visibly in the Grid. At one such
appearance, a long list of tasks was provided that detailed how
a person could obtain more life from the Great Creators. Perfect
performance on every task was required. If perfection was not
attained, the person suffered the pain of separation from all
contact with the Great Creators. People tried to perform
perfectly, but the influence of their time in the Dark Square
inevitably caused failure.
The Great Creators agreed that the Performance Model was
not working. Another solution was required. They found the
answer within themselves. One of the Great Creators, the one
named the Commander, took on flesh and entered the Grid to make
things right again.
The
Middle Times
The
arrival of the Commander into the Grid was the beginning of the
Middle Times. He radically influenced the Grid. He was the first
one to change the color of a square by direct command. He was
the first one to give people hope of reuniting with the Great
Creators. He was the first one to live in the Grid but not let
it control him. He was the first one to perfectly perform all
the tasks on the Performance Model. He was the first one to
demonstrate the Great Creators’ loving intentions toward
people by removing the need for the Performance Model. He
explained the way for people to be free like they were in the
Vibrant Squares. Before he removed his flesh and left the Grid,
he declared war on the GridMaster and invented the Church of the
Real to fight it.
Church
of the Real
For
hundreds of years, people lived according to the Commander’s
ways and were content with life, no matter how difficult their
circumstances. A standard for behavior so pervaded the Grid that
goodness was innately understood. Any square occupied by a
Church of the Real was white as snow.
People could compare the white to other colors and know
what was pure. The GridMaster had to work diligently to persuade
anyone to his side. The Commander’s champions who changed
squares to white just by being in them kept the GridMaster
cornered. The Church of the Real was so influential that much of
the Grid appeared to be white.
Subtle Rebellion
However,
that’s not what it looked like at the end of the Middle Times.
As it was in the First Times, people eventually became
complacent and forgot what the Commander said. Few champions
remained who were willing to dedicate their lives to creating
white squares. Church people preferred to argue about the Commander and what
he did when he was in the Grid. They invented their own
Performance Models and demanded obedience to them while
criticizing the models of other church squares. This caused
dissention and separation in the Commander’s ranks.
The GridMaster seized the opportunity.
White squares turned to gray as the GridMaster’s subtle
rebellion against the Commander infiltrated their purity. The
gray squares were not so different from the squares that
surrounded them; they actually provided a pleasant background of
neutrality to the area. They were instrumental in demoting the
Commander to the same level of importance as Wise Ones in Grid
lore.
So,
the Grid eventually developed into a quilt of muddled colors
with a few blocks of white here and there. The white squares
that did exist stood out as very different and were often
shunned for being so. Without the whiteness to compare with
other colors, people no longer innately understood purity.
Gridlings
Without
enough true remembrance of the Commander, the people became so
entrenched in the Grid’s reality that they turned into
Gridlings. Everything that was real to them involved the Grid.
They rarely considered what might exist beyond the Grid.
Concepts of the Great Creators were confused with the Cosmos and
reduced to sources of occasional curiosity. Gridlings were
completely controlled by the Grid’s parameters.
Inception of Slavery
Because
of the age-old attempts to appease the Great Creators, Gridlings
were so performance oriented that they would serve almost anyone
who required them to perform. The GridMaster took advantage of
this tendency and made slaves of the Gridlings. Gridlings
didn’t even know they were slaves of the GridMaster because he
cleverly disguised himself and his methods of revenge against
the Great Creators. He knew the Great Creators loved Gridlings
and wanted them to experience freedom. So, the GridMaster did
everything he could to keep Gridlings either content or trapped
in the Grid. It was not an easy task, since Gridlings had an
innate desire to be free. Most,
if not all, Gridlings initially tried to fulfill their deepest
needs from within the Grid. They filled their squares with all
sorts of items. They tried owning or controlling more squares.
They collected and controlled other Gridlings. Their creativity
in seeking was admirable, but their efforts were fruitless. They
could never seem to get enough to fill the emptiness inside.
Despite the despair, they ate, lived, and breathed the
Grid. They went to their jobs, paid their taxes, complained
about everything, yelled at their kids, and adapted to the
stench of rotting flesh that pervaded the Grid. They had
breathed the foul air for so long they no longer smelled it or
felt it killing them slowly with its toxicity.
Control
Mechanisms
Travel
between squares used to be as easy as walking through a doorway,
but after the Middle Times, the GridMaster installed doors that
only he controlled. Gridlings could request a transfer from one
square to another, but the governmental requirements delayed
fulfillment for months and sometimes years. Most Gridlings were
trapped inside the square they received on Career Day. Once in a
square, they were influenced to view the Grid from its single
perspective.
Numbered
In
order to track each Gridling’s activities, the GridMaster
required every Gridling to have a registration number. The
number was required to do anything on the Grid. Without the
number Gridlings could not buy a shelter or accept a work
detail. The number was required to attend school and move
between squares on the Grid. The number identified a
Gridling’s affiliations, square location, finances,
relationships to other Gridlings, and his or her existence.
Every Gridling was assigned a number when they entered
the Grid.
Society Rules
Gridlings
under the control of the GridMaster carried out enforcement of
the Gridmaster’s many rules.
Another word for this form of control is “Society.”
Society consisted of a collective mind into which each
Gridling was trained to connect at a young age. Together, all
the small minds created one big mind that limited or allowed
movement, as it deemed appropriate for the moment. The
collective mind frequently and randomly changed the standard of
life for Gridlings. The clothing and hairstyles to be worn by
the Gridlings was changed by the collective mind about four
times a year. Many
Gridlings tried to appease the collective mind, enslaving
themselves to its whims. Those whims influenced more than
clothing. They also were used to determine education, body
composition, transportation, housing, family relationships,
careers, international policies, and even religion. Society
dictated to Gridlings what they should think about themselves,
their families, their government, their Grid, and their gods.
Portals of Indoctrination
The
indoctrination procedures were carried out through communication
devices called “portals.” Portals were installed in every
square of the Grid and linked to the Control Network. Some
squares had hundreds of portals. Gridlings spent hours every day
staring at the portals and ingesting Society’s propaganda.
Their minds became numbed and their perception of reality
twisted to match the portals. Society’s words became their
words. The life of
many a Gridling revolved around the portals. Any information
that came through the portal was believed without question.
Gridlings, themselves, eventually became nothing more than
portals to other Gridlings. This was the ultimate form of mind
control employed by the GridMaster. He used the portals to keep
Gridlings satiated with his fantasies and distracted from the
realities of their slavery. Worst of all, he used the portals to
distort the highest truths. Gridlings learned to distrust,
demean, and even dismiss the Great Creators.
Any
Gridlings that stepped outside Society’s dictates found
themselves to be outcasts, wandering the Grid disdained by those
who “fit in.” Of course, any Wanderer who conformed again to
the collective mind was welcomed back. This was the lure that
promised happiness while hiding the exorbitant cost – loss of
freedom.
Restless Gridlings
Most
Gridlings remained content with the limitations of their
imprisonment, but once in awhile, some Gridlings came to the
realization that “Something is not right.” Stuck as they
were within the Grid, smelling the stench, yet not being able to
see, there seemed only one way out of the Grid and that was
self-annihilation. Too many took that route and unintentionally
added to the stench. For the ones who did not give up, the first
step to freedom was to start looking for the way out of the
Grid. That was when they were almost ready to wake up.
The Great Creators called such Gridlings “Searchers.”
Searchers
Searchers
in the Middle Times were often misunderstood and they also
tended to misunderstand. They were misunderstood when they tried
to point out the incongruities of life on the Grid. No one
seemed to get the point a Searcher tried to make, no matter what
the point was. Gridlings listened for a while, but then just
shook their heads and returned to the comfort of their square.
Searchers commonly had misunderstandings about higher truth
because of their indoctrination against the Great Creator.
Something inside told them they held the seeds of peace and
grace, as opposed to the contentious tendencies of Gridlings.
The Gridlings sensed the differences, too, which is why
Gridlings tended to ostracize and criticize Searchers.
GridMaster Attacks Searchers
The
discontent in Searchers and their readiness to leave the Grid
triggered orchestrated attack maneuvers by the GridMaster’s
minions and Society to trap Searchers in the Grid. The
GridMaster had many tricks and the power to put them into play.
He increased the negative energy in the Searchers’ square to
try and distract them with life’s cares. Or, he gave them
greater success on the Grid to soothe their discontent. He
surrounded them with other more entrenched Gridlings who
implanted fear and distrust of the Great Creators into the
Searcher’s heart. However, Gridlings also had a power – more
than most of them knew. In the First Times, the Great Creators
gave people the Power of Choice. Even the GridMaster could not
defeat this power. He
did his best to keep the Gridlings unaware of the power they
held.
Searchers Try Religion Squares
The
majority of Searchers overcame the GridMaster’s initial
attempts. When they
decided to search in earnest for how to be free from the Grid,
their first action was to look through other squares for
answers. Something inside told a Searcher to try the religion
dominated squares first. Many different kinds of religion
squares existed on the Grid. Religion squares contained groups
of people who agreed on a particular explanation of what the
Grid was, why Gridlings exist, and what they must do to obtain
contentment. Most of the religion squares offered some level of
comfort or at the very least required a set of performance tasks
that were palatable to the average Gridling who already knew
about performance. Over time, though, each Searcher failed in
the performances, became disillusioned with the faulty
reasoning, and despaired as the old emptiness and discontent
returned.
The Pretenders
Many
Searchers went to the church squares because Beyonders were
rumored to hang out in such places. Beyonders were freed
Gridlings who knew how to manipulate the Grid.
Searchers who happened to go to a gray church square
found no Beyonders, only Pretenders. Pretenders were Gridlings
who acted like Beyonders. Searchers sat in gray square churches
and wondered why they felt uncomfortable on the cushioned seat.
They almost wished for discomfort. They sensed the raging of an
invisible battle, but when they looked around the square, no one
seemed to know there was a war going on. They were baffled by
this lack of awareness. They possessed a willingness to fight
for right, but didn’t know where the battle was being fought.
So, they sat and fidgeted. They heard faint battle cries, but
the droning of the pontiff over the loudspeaker about living
happily in the Grid drowned out the call to arms.
“Something is not right,” they thought for the
thousandth time. When the timer sounded, they filed out with all
the Pretenders, feeling more like zombies than the warriors they
knew they were.
Finding Beyonders
Once
Searchers realized the gray churches were full of actors, they
abandoned the gray church squares. Searchers are never content,
though. The fortunate ones – the brave ones – seek until
they find what they are looking for.
When a Searcher entered a white Church of the Real
square, he or she was surrounded and encouraged by true
Beyonders. Searchers who chose to become Beyonders were freed
from the slavery of the GridMaster. However, because so few
white squares existed at the end of the Middle Times, many
Searchers either endured the religion squares or melded back
into the Grid. Those are the sad stories that thrilled the
GridMaster.
Beyonders
Occupants
of a Church of the Real square rehearsed the exact words and
intent of the Commander. The writings from the time of the
Commander’s entrance to the Grid described a way of escaping
the Gridmaster’s restrictions.
A diligent reader of the Text eventually learned how to
hover above the Grid and reconnect directly with the Commander.
A Gridling who aligned with the Commander and developed the
capacity for expanded movement was called a “Beyonder.”
Beyonders in the Grid
Beyonders
learned from the Text and the Commander how to affect the Grid
without being enslaved by it. The Grid’s rules and constraints
did not apply to Beyonders unless they chose to comply with
them. Portals had
no effect on them. Beyonders
were not connected to the collective mind unless they needed
information about the status of the Grid. Although they lived in
the Grid, they were more like strangers and wanderers within it.
They preferred to hover.
Hovering
above the Grid meant Beyonders were not restricted by a single
viewpoint, so perceptions of reality about the Grid and the
Cosmos were expanded. One could see which areas of the Grid held
the most Gridlings and how the various colors were increasing or
decreasing in number. Best of all, they could observe the
movements of the GridMaster and his minions.
They learned how to be warriors in the invisible battle.
Without the bondage of the Grid, they stood at the ready and
responded immediately when the Commander gave an order to move
or perform a mission. “They
know My voice,” the Commander often said.
Beyonders
lived what they believed. They
did not need to speak to be noticed.
They had the smell of freedom on them, which made them
extremely attractive to Searchers and some Gridlings.
Just being with a Beyonder tended to stoke ancient
internal fires, namely, the desire to be free.
Many a Gridling became a Searcher after just moments in
the presence of a Beyonder.
Anointed Destiny
Beyonders
possessed anointed destiny. The destiny was the purpose for
which the Great Creators created the person and the anointing
was the power to fulfill the destiny. Any Gridling had the
potential to become a Beyonder, but few took advantage of the
opportunity because of the dangers involved. Beyonders were
highest on the GridMaster’s destruction list.
Some Gridlings had their anointed destiny placed upon
them before entry into the Grid, but most received their
anointed destiny when they chose to disconnect from the Grid and
were appointed a vital position within the Beyonder Fellowship.
Beyonders always operated and cooperated as a group
according to the individual’s anointed destiny.
Mysteriously,
all the anointed destinies worked together as if they were part
of an intricate living machine. When a new Beyonder arrived, his
or her anointing fit perfectly, enhancing the function of the
whole. This is why Beyonders stick together, even to this day.
Beyonders share a fellowship impossible to replicate within the
Grid. They love, encourage, and strengthen each other so that,
as one, they can fulfill the Master Plan of the Great Creators.
The Voice from Within
It
was near the end of the Middle Times that the Great Creators
began telling Searchers what Beyonders already knew.
It was time to disconnect from the Grid. The Great
Creators used the Searcher’s mental voice.
At first, many did not believe what they heard in their
heads. Yet, the Voice from Within continued to speak. It told
them amazing things about the future, the Grid, and required
actions. All Searchers were hearing the same instructions, but
what they heard left many unanswered questions.
Searchers Become Beyonders
Beyonders
had the answers the Searchers sought.
They taught all who heeded the Voice from Within how to
live a radical lifestyle. They methodically detached themselves
from Grid connections and became less and less dependent on the
Grid for survival. They abandoned its temporary comforts because
everything the Grid offered paled to what was in store for those
who overcame during the Dark Times.
Beyonders knew the Great Creators were building a place
where everyone could live like they did in the Vibrant Squares,
without the walls.
Those
who did not heed the Voice from Within stayed imprisoned by the
Grid. This was unfortunate because the Grid would eventually
disintegrate in the fire that never goes out. Those who remained
in the Grid died in the Grid.
As
for the Gridlings, most of them were unaware of the Grid’s
future. Even when
they were told, they did not believe it. They thought the Grid
had always existed and would, therefore, always exist.
Time Before Times
Once,
before the First Times, the GridMaster and the Great Creators
were friends. The GridMaster was not confined to the Grid, but
enjoyed the freedom of roaming the Cosmos. He had another name
and another role. The Great Creators were his best friends. He
was lovely and loved. With one selfish thought, his existence
and future changed. He mounted a coup against his best friends
in the attempt to rule from the White Throne. He failed. He
became ugly as a result. The Great Creators could have ended his
existence, but chose instead to banish him and all those who
followed him to the Grid where they all would be restricted.
This punishment was worse than death. No longer capable of
traveling the Cosmos without permission, he determined to exact
revenge for his punishment by overtaking the Grid. Which he did,
making him the GridMaster.
One of his worst acts occurred in the Vibrant Squares. He
was the creature who showed the people the way of
discontentment. Of course, the Great Creators did not give him
complete control over the Grid. The goodness of the Great
Creators was still evident and thus a gigantic battle has been
fought throughout all times between the armies of the Great
Creators and the armies of the GridMaster.
War Tactics
The
GridMaster attempted to prove his supremacy within the Grid by
undermining the Great Creators’ efforts to bless the Grid and
those within it. Though the GridMaster was restricted, he was
powerful and not one to be trifled with. His control over the
Grid was insidious and far-reaching. He gave commands of
destruction through his minions and the collective mind of
Society. Strife,
selfishness, murder, hatred, robbery, and snobbery were just a
few of his tactics. He got Gridlings entrenched in competitions
of all kinds – playing them, watching them, betting on them,
and fantasizing about them – so that they would be distracted
and unaware of his manipulation of Grid events. He lured
Gridlings into accumulating unnecessary objects, larger than
life dwellings, and overly mechanized transportation pods. One
of his most clever ideas came when he devised a way for
Gridlings to have what they wanted without paying for it at the
time of purchase. He ushered them deeper into slavery when they
agreed to pay back not only the purchase price, but the daily
accruing usury fee. Gridlings
struggled to pay the fee, not to mention the purchase price.
Most Gridlings never escaped the trap; pouring their
life’s blood out to pay the GridMaster. It was common to see
Gridlings unable to pay their monthly ticket and having
everything taken away from them. The GridMaster licked his lips
at the prospect of destroying Gridlings by disintegrating their
families and stealing the best years of their lives. He detested
Gridlings.
The
GridMaster particularly hated Beyonders. They posed the greatest
threat to his control. They saw and decoded his harmful plans
before anyone else did. In retaliation, the GridMaster
influenced Society to attack and demean Beyonders as much as
possible. And, he relentlessly attempted to infiltrate Churches
of the Real to turn them from white to gray.
The
Master Plan
Every
Beyonder was vital to the accomplishment of the Master Plan. The
Great Creators drew up this plan as a way to reclaim the Grid
and make it good again – like it was before the GridMaster
took over and Gridlings decided to comply with his control. The
Master Plan included almost everything Beyonders needed to
fulfill their corporate and individual roles. Not included were
the specific direct commands of the Voice from Within, which
were generated by the Commander when adjustments were necessary
to address a particular battle. Otherwise, the Master Plan
detailed perfectly what it took to overcome and succeed.
The
Master Plan was widely distributed throughout the Grid, which
meant it was available to every Gridling. When a Gridling first
looked at the Master Plan, all they saw were symbols they did
not understand. But if they gazed at it long enough, the symbols
turned into letters that turned into words. Many a Beyonder
tells of a sudden sensation of floating they felt when they
first understood a part of the Master Plan.
Excerpts from
the Master Plan
Becoming
a Beyonder:
-
Accept and
return the love of the Great Creator
-
Believe in
the Commander and what he did
Detaching
from the Grid:
-
Become a
Beyonder
-
Befriend the
Commander
-
Float often
with the Beyonder Fellowship
-
Fulfill your
destiny according to your anointing
-
Forsake the
dictates of Society and the GridMaster
Fighting
the War:
-
Know the
Master Plan
-
Listen for
and heed the voice of the Commander
-
Have no fear
-
Be willing
to bleed and ready to heal
-
Exist above
the Grid and only go back in as directed
-
Protect and
honor other Beyonders
-
Enjoy the
experience – it only happens once
Recruitment Efforts
To
some Gridlings, the difference between Beyonders and Gridlings
was not important. To others, it was repulsive. A Beyonder
quickly learned to leave the repulsed Gridlings alone and to
befriend the Searchers. Recruitment into the Beyonder Fellowship
was a serious endeavor – one that took finesse, intelligence,
and compassion. Beyonders were always looking for Gridlings who
displayed characteristics of a Searcher. Like a sleeper who is
about to wake up, Gridlings on the verge of change would fidget
or thrash about. They lived in a state between sleeping and
awakening. They sensed something was not right, but they were
not sure they wanted to find out what it was. Beyonders came to
such a person and poured the Great Creators’ loving energy
over them. The square the Gridling occupied suddenly brightened.
If they opened their eyes to the Light, a moment of decision
came upon them. If they chose to become a Beyonder, they
suddenly felt a floating sensation. If they chose not to awaken,
it was like they rolled over and went back to sleep. Some
Gridlings who fell back asleep did eventually awaken, but not
many. The Beyonders in such a situation sadly left and sought
the next Searcher.
The
Beyonders were diligent in their search efforts for several
reasons. One is that the GridMaster had many minions, entrenched
Gridlings, and a stronghold with Society.
Beyonders needed more Beyonders to wage war effectively
against so massive a force. The second reason is that Beyonders
had compassion for Gridlings since they were once caught in the
Grid themselves. They knew what it felt like to be trapped and
didn’t want anyone to live like that who had not chosen it.
The third reason is that, at the end of the First Times and the
beginning of the Middle Times, the Great Creators sent the
Commander into the Grid to show Gridlings the way out. In an
attempt to stop the Commander from succeeding, the GridMaster
recruited Gridlings willing to murder the Commander. The
GridMaster did not know that killing the Commander would release
His spirit to flow through anyone who accepted its power.
The Commander’s death was the key that unlocked the
power of the Grid. The power of the Grid was grounded in its
ability to extract the life out of Gridlings before they used
their Power of Choice to become Beyonders. The Commander was the
only one to die and return to the Grid alive. His return broke
the power of the Grid forever – the GridMaster no longer was
the keeper of the key. Beyonders
sought new Beyonders to assure the Commander’s efforts were
not in vain. They, like the Commander, wanted everyone to feel
the freedom of being a Beyonder.
Transition from Performance
Before
the Commander took the key of power, the transition from
Gridling to Beyonder was so arduous that very few ever made it.
The Master Plan tells of the few that did so to show how
difficult it used to be. To become a Beyonder, a Gridling had to
perform a multitude of tasks to perfection. Failure was not
tolerated. Because Gridlings are prone to mistakes and
willfulness, they often failed. The situation was hopeless,
especially for those who sincerely desired to be Beyonders but
could not consistently perform the tasks perfectly.
Once the Commander had the key of power, becoming a
Beyonder required only one thing: believing that the Commander
held the key. Most Gridlings thought the GridMaster and Society
were in charge and would always be in charge. To become a
Beyonder, a Gridling had to believe that the Commander was real
and that his way was the way out of the Grid. Transcendence
based on decision rather than performance was unknown to the
majority of Gridlings before the Commander entered the Grid.
Making the decision was so easy that most Gridlings disregarded
it because they were so entrenched in the ancient, defunct
Performance Model of the Grid.
Middle
Times Closed
The
war raged on throughout the Middle Times. It was fought in the
Cosmos, in the Grid, in each square and in each heart.
As the Middle Times drew to a close, the majority of
Gridlings were in slavery to the GridMaster. Outlanders from
remote parts of the Grid had been safe for many years from the
influence of the Grid, but as the GridMaster’s spider web-like
Control Network reached the farthest corners, Outlanders saw the
apparent affluence of the Gridlings and longed to be Gridlings.
They began selling their precious resources and importing
Gridling products and lifestyles, thus enslaving themselves to
the GridMaster. Searchers were restricted by Society and
relentlessly hunted by the GridMaster. The reality of freedom in
the Grid became a complete fantasy.
Beyonder numbers were growing, but too slowly to make a
viable impact in the war.
As
successful as the GridMaster had been, there was one problem
that was ever in the back of his mind. His days were numbered.
The Great Creators had chosen the exact date on which the Grid
would be destroyed and the GridMaster imprisoned. Therefore, the
GridMaster knew he must find a way to defeat the Great Creator
and take control of the Cosmos. Furiously, he worked to increase
his power and control over the Grid, supposing it to be a
stepping-stone to control of the Cosmos. As a side task, he did
as much damage as he could to the poor Gridlings because he knew
how much the Great Creators cared about them.
Ultimately, his efforts at destruction were his downfall.
The Beyonders knew this was the case and used it to their
advantage.
The
Dark Times
When
the Commander walked the Grid, he told of signs and wonders that
would indicate when the Grid was about to be destroyed. The
GridMaster listened carefully to what the Commander said. He
worked his destructive crafts for thousands of years, but then
one day he started to notice the signs and wonders appearing on
the Grid. Whole sections of the Grid were disintegrating due to
extreme weather and Gridling wars. Gridlings were collecting
squares and fighting monumental battles to gain more. The number
of red squares was increasing exponentially.
It was as if the whole Grid was rupturing and bleeding.
The GridMaster suddenly realized that these events were a direct
result of the work he and his minions had been doing.
Unknowingly, he had been bringing forth the time of his own
imprisonment and the destruction of the Grid he worked so
diligently to control. The realization of the Great Creators’
trick infuriated the GridMaster.
“Well, if they want to see destruction come, I’ll
show them destruction!” the GridMaster screamed.
He
unleashed all his fury on the Grid. Inciting one slave faction
into murderous rages toward other slave factions, he directed
them to destroy each other. He interfered with the Gridling
infrastructure, causing widespread suffering to Gridlings, none
of whom knew how to survive without the Grid. He evicted
hundreds of thousands of Gridlings from their squares, leaving
vast portions of the Grid desolate. Refugees were everywhere.
Explosions, fires, earthquakes, riots, murder, genocide, and all
manner of destruction raged through the Grid. Gridlings were
dying without their comforts, their medications, their processed
foods, and their fantasies. As is the Gridling nature, they
turned on each other and stole what they needed, even to the
point of killing. Every square for miles around was black, blue,
or red. When the day came that a powerfully entrenched Gridling
unleashed fire from the sky, there arose such a cloud that the
light of the sun and moon could no longer be seen. Gridlings
were running for their lives in every direction. A great wailing
rose from the Grid. Without intervention, the Grid would
collapse in on itself and all living things would die.
The
only ones who heard the wailing and saw the destruction without
fear were the Great Creators and the Beyonders. The ancients had
repeated the Commander’s words, so the Beyonders knew well the
signs and wonders. They had waited expectantly for this time and
were well prepared to not only survive in it, but fight in it.
Bases were already established from which Beyonders operated.
These bases were usually in the wilderness areas of the Grid.
They were sustained separate from the Grid using technology and
knowledge from across all ages. From these bases, Beyonders were
sent out to collect wandering Gridlings and bring them to
safety. They were able to counterattack the GridMaster’s
armies long enough for more Gridlings to escape.
One
advantage the Beyonder’s gained in the GridMaster’s rage was
the collapse of Society. Once wide-scale panic broke out, the
collective mind was fractured. Without Society and the Control
Network in place, the GridMaster had lost his most potent
weapons. Released from Society, thousands upon thousands of
Gridlings woke up, smelled the foul stench of the Grid, and
started searching for Beyonders. The number of Beyonders grew
much faster than the GridMaster could believe. He was losing
slaves and gaining enemies by the thousands. How horribly his
plan had failed!
Even
in his failure, the GridMaster wreaked havoc. He and his
minions, along with entrenched Gridlings, began burning all the
white squares and murdering every Beyonder caught in the Grid.
He went about as a roaring lion devouring everything in his
path. Bodies of Gridlings and Beyonders, large and small, were
strewn throughout the Grid. They could be seen from far away
because most of the Grid walls were torn down or blown up. The
smell of rotting flesh was worse than ever before. It was truly
a time of darkness.
The
Kingdom Times
As
the war raged on for several years, the Grid was practically
destroyed. The Great Creators stepped into time and ended the
conflict. They put unbreakable chains on the GridMaster and cast
him into a lightless prison. The Commander physically returned
to the Grid and ushered in the Age of the King. The wailing
turned to rejoicing! He was given complete authority over the
Grid and immediately began repairs. He established a new form of
communication that promoted freedom rather than control. The
Grid was cleaned up and restored, this time with bigger squares.
White once again was the dominant color of the Grid and the
other colors were brightened. Without the brainwashing of the
GridMaster and his Society, all Gridlings could easily see the
reality of the Commander’s right to reign. It was a time of
peace and joy. However, the foundation of the Grid was aging and
slowly crumbling as a result of the first rejection of the Great
Creators’ ways in the Vibrant Squares.
A new Grid needed to be built.
The
Last Times
The
Great Creator gave the GridMaster one more chance at restoration
and released the old devil from prison, allowing him to move
within the Grid again. He had the choice to either destroy or
comply. No one was surprised when he chose to destroy. Hate had
consumed him entirely. His rampage was actually good for the
people living in the time of peace. They had nearly forgotten
the Dark Times and were growing complacent.
The terrible acts he perpetrated reminded everyone of
what had happened in the Middle Times and why they loved the
Commander so much. The
demoted GridMaster raged through the Grid until the time of the
White Throne, which wasn’t long after his release from the
lightless prison.
The
White Throne was established at the center of the Cosmos from
before the First Times. The Great Creators sat on the White
Throne and ruled from it. No Gridling could approach it and
live, that is until the date of the White Throne Court when
every person, whether Gridling, Searcher, Pretender, or
Beyonder, who existed from the First Times to the Last Times was
required to stand before it. All motives, thoughts, and deeds
were reviewed and evaluated according to the First Time’s
Performance Model. Every Gridling, Searcher and Pretender knew
he or she had no chance to meet the requirement of perfection.
Only perfection in fulfilling all the rules would allow the
Gridling to avoid the fate of joining the GridMaster in his
punishment. The only ones who did not fear the White Throne were
the Beyonders. As the person approached the White Throne, the
Great Creators would look at his or her heart.
If He saw that the lock of love had been opened by the
Commander’s key, the person was immediately ushered with
celebration into the eternal city. If the lock was still closed,
the person was immediately cast into the lightless prison where
there is weeping and gnashing of teeth. This may sound ruthless,
but it is in keeping with the omnipotence of love that will not
force anyone to enter the eternal city who does not want to be
there. The Great
Creators honored each person’s Power of Choice.
After
every person had stood before the White Throne and been put into
the place of their choosing, the Great Creators obliterated the
old Grid and the Cosmos along with it. They then began again the
magnificent act of creation and made a new Grid and a new
Cosmos. This time the Grid had no walls and it wasn’t flat.
Grid lines were used more for keeping time and positioning
objects than separating people. The new Cosmos had more stars
and planets than the first one so that the sky was filled with
lights. They built a special city with a special building where
they resided with their creation in a tangible way. Thus was the beginning of the next First Times.
Copyright © 2008, 3
Thirds, Inc.
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